CHENG Zhi, ZHANG Zhian, YUE Weiyang, et al. Research on path planning in 3D terrain based on D* Lite algorithm[J]. 2020, (12): 71-73+77. DOI: 10.13873/J.1000-9787(2020)12-0071-03.
基于D* Lite算法的三维路径规划研究
摘要
为实现三维地形环境下的路径规划
建立地面栅格高程地图
并对二维平面的D
*
Lite算法进行扩展;在传统D
*
Lite算法的代价函数中引入相邻节点间高程差
通过最大爬坡坡度和最大侧倾坡度限制路径扩展方向
同时设立爬坡因子和侧倾因子来平衡路径的长度与安全性
避免规划路径经过大坡度危险区域。在仿真环境中对相关参数进行整定
同时进行了路径的对比验证和遇到临时障碍物时的路径重规划测试
结果表明:该算法可以有效均衡三维地形下路径长度和安全性问题。
Abstract
In order to realize the path planning in 3 D terrain
the gridmap based on elevation information is established
and the D
*
Lite algorithm based on two-dimensional is improved; the elevation difference between adjacent nodes is introduced into the cost function of the traditional D
*
Lite algorithm
and the maximum slope of climbing and the maximum slope of rolling limit the extension direction of path
while the climbing coefficient and the rolling coefficient are set up to balance the length and safety of the path
and to avoid the planning path passing through dangerous areas with large slope. In the simulation environment
the relevant parameters are adjusted
and the comparison of the planning path and the re-planning when obs
tacles encountered show that the improved algorithm can effectively balance the path length and safety in three-dimensional terrain.