ZHU Xin-shan, WANG Hong-xing, HUANG Xiang-sheng. Real-time human face reconstruction with texture integration based on single depth camera[J]. 2017, 36(8): 126-129.
ZHU Xin-shan, WANG Hong-xing, HUANG Xiang-sheng. Real-time human face reconstruction with texture integration based on single depth camera[J]. 2017, 36(8): 126-129. DOI: 10.13873/J.1000-9787(2017)08-0126-04.
3D reconstruction is a hot spot in the field of computer vision. Based on a depth sensor characteristics of real time and low cost of Kinect Fusion algorithm
a method which can automatically recognize face region by obtaining depth data and RGB data to reconstruct the 3D model on the basis of Kinect Fusion. This method adds a penalty factor to smooth the motivation of human face. Texture integration is applied to get a color information.GPU acceleration is applied during the reconstruction.
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